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About Brian Allgeier: American video game designer (1971-) | Biography, Facts, Career, Life
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Brian Allgeier
American video game designer

Brian Allgeier

Brian Allgeier
The basics

Quick Facts

Intro American video game designer
Is Video game producer Engineer
From United States of America
Field Engineering Gaming
Gender male
Birth 10 March 1971, Dayton, Montgomery County, Ohio, U.S.A.
Age 51 years
The details (from wikipedia)

Biography

Brian Allgeier (born March 10, 1971, in Dayton, Ohio) is an American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and Playstation 4.

He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.

In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction that was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the "Future" series.

He was on the first season of Insomniac’s bi-monthly podcast, Full Moon Show, with fellow co-hosts Ryan Schneider and James Stevenson.

He currently lives with his wife in Los Angeles, California.

Gameography

Game title Release Platform Role
Hanna Barbera's Cartoon Carnival 1993 CD-i Lead artist
Merlin's Apprentice 1994 CD-i Lead artist
Labyrinth of Crete 1995 CD-i Lead artist
Running Wild 1998 PSone Designer
Spyro 2: Ripto's Rage! 1999 PSone Designer
Spyro 3: Year of the Dragon 2000 PSone Designer
Ratchet & Clank 2002 PS2 Design director
Ratchet & Clank: Going Commando 2003 PS2 Design director
Ratchet & Clank: Up Your Arsenal 2004 PS2 Design director
Ratchet: Deadlocked 2005 PS2 Design manager
Resistance: Fall of Man 2006 PS3 Design manager
Ratchet & Clank Future: Tools of Destruction 2007 PS3 Creative director
Ratchet & Clank Future: Quest for Booty 2008 PS3 Creative director
Ratchet & Clank Future: A Crack in Time 2009 PS3 Creative director
Fuse 2013 PS3, Xbox 360 Co-creative director
Ratchet & Clank: Into the Nexus 2013 PS3 Creative director
Ratchet & Clank 2016 PS4 Co-creative director
Edge of Nowhere 2016 Oculus Rift Creative director
The contents of this page are sourced from Wikipedia article. The contents are available under the CC BY-SA 4.0 license.
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