peoplepill id: tim-schafer
American game designer
Tim Schafer
Frequently Asked Questions
FAQ
Who is Tim Schafer?
Tim Schafer is an American video game designer, programmer, and writer. He is best known for his work in the adventure game genre, having created critically acclaimed titles such as Grim Fandango, Day of the Tentacle, and Psychonauts. He is also the co-founder of the game development studio Double Fine Productions.
What are some of Tim Schafer's notable video games?
Tim Schafer has worked on several notable video games throughout his career. Some of his most famous titles include Grim Fandango, Psychonauts, Day of the Tentacle, Full Throttle, and Brutal Legend. These games are widely regarded as classics in the adventure game genre.
Has Tim Schafer won any awards for his work?
Yes, Tim Schafer has received numerous awards and accolades throughout his career. He has been recognized for his game design, writing, and contributions to the gaming industry. Some of his notable awards include the BAFTA for Best Original Game for Psychonauts, the Game Developers Choice Award for Best Design for Grim Fandango, and the Lifetime Achievement Award from the Academy of Interactive Arts & Sciences.
What is Double Fine Productions?
Double Fine Productions is a video game development studio co-founded by Tim Schafer in 2000. The studio has gained a reputation for creating unique and innovative games that often blend different genres and gameplay mechanics. Some of their notable titles include Psychonauts, Brutal Legend, and Broken Age. Double Fine Productions has been acquired by Microsoft in 2019.
Has Tim Schafer been involved in any other industries besides gaming?
Tim Schafer's primary focus and expertise lie in the gaming industry. However, he has also made several appearances in other media. He has made guest appearances in television shows, such as writing an episode for the animated series "Star Wars: Detours." Additionally, he has been involved in creating documentaries about game development, such as "Double Fine Adventure!" which chronicled the production of the game "Broken Age."
Tim Schafer