Ross Isaacs

American game designer
The basics

Quick Facts

IntroAmerican game designer
PlacesUnited States of America
isDesigner
Work fieldArts Creativity
Gender
Male
The details

Biography

Ross A. Isaacs is a game designer who has worked primarily on role-playing games.

Career

Ross Isaacs had done a scattering of freelance work for Alderac Entertainment Group and Chaosium before doing more extensive work for Holistic Designs. Isaacs contributed to Chaosium's Nephilim line, and ended up at Last Unicorn Games (LUG) shortly thereafter. As a new employee at LUG, he did the initial work on the "Icon" system for their Star Trek games, and after the design of Icon was done, he was made line developer for the Star Trek: The Next Generation Role-playing Game (1998). Isaacs remained with Last Unicorn when the company was bought first by Wizards of the Coast and then by Decipher, Inc. and in February 2001 Decipher offered the remaining Last Unicorn staff jobs in their new roleplaying department. Isaacs eventually returned to New York.

The contents of this page are sourced from Wikipedia article on 06 Aug 2020. The contents are available under the CC BY-SA 4.0 license.